Mimic
Mimic is a mobile push-your-luck dungeon crawler with turn-based combat.
Every chest hides a secret. Is it loot — or is it alive?
Before you open anything, read the room. Chests come in four tiers — plain, glinting, rich, ornate — each with different odds, different loot, and a different monster waiting inside. You pick your move: Open and hope, Strike First and risk smashing a real chest for nothing, or Reveal the truth if you have the mana for it.
Get caught by a mimic and you fight. Strike, cast a spell, or run. Manage your HP and mana across floors — mana only refills at the shop every 10 floors, so every spell matters. Rarer mimics hit harder but drop more gold and have a chance to give you spells on kill.
Go deeper. Buy upgrades. Die. Try again.
Features
- Push-your-luck chest decisions with real risk/reward tradeoffs
- Turn-based combat with spells, crits, and flee mechanics
- Four chest tiers with scaled mimic difficulty and loot rarity
- Roguelite progression
- Shop every 10 floors with randomized upgrade pool
| Updated | 13 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Lettuce_Pray |
| Genre | Simulation, Survival |
| Made with | Godot |
| Tags | Casual, dungeon, early-access, First-Person, Godot, mobile, push-your-luck, Roguelike, Singleplayer |
| Content | No generative AI was used |
Download
Development log
- V0.2 Update - Overhaul16 hours ago
- ver 0.11 update1 day ago
- Ver 0.1 update1 day ago




Comments
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Currently Shop is not working on mobile, working on a fix.
fixed